Friday, February 26, 2010

Updates galore.

I've been neglecting this blog the last month. My posts are badly written, and thrown out there without much thought. Now I might be okay with this if I truly didn't care about blogging, but I do, and I'd like to put out quality work. So, as of half an hour from when this post is published, I will be making a new, shinier, better edited blog, focused more on Paladin tanking, raiding, addons as tools instead of substitutes(I'll explain later), and the view of the Wow universe as seen by a slightly OCD, casual player.
           -Also, expect profanity, lots and lots of lots and lots of profanity. I can't help myself.

Now that that tidbit is out of the way, I have a couple thing I'd like to throw out about the upcoming patch, 3.3.3. I'm not going to put links in about the changes, or bore you with details, there are other sites you can go to for that. What I want to put out there, is the opinions that I, as a tank, healer, and raider have about the changes being made.

The first change is the extra 15 minutes added to the Dungeon Deserter debuff, bringing it to a whopping idiotic total of 30 minutes. In case you didn't know, this change is to compensate for the lack of tanks in the LFD system. If we have to wait for 30 minutes to re-que after leaving an instance, we won't ever leave right? Fuck no, wrong. If I have to wait 30 minutes after leaving a group that's been wiping, then I'm just not going to use the LFD. I don't need frost emblems enough to suffer through pugs that warrant me leaving. This 30 minute lock out is like blizzard giving me a slap on the wrist and telling me to go sit in the corner. Fuck you Blizzard, I pay for this game, I should be able to do what I want, when I want, I don't need you telling me that I can't do an instance just because I didn't feel like wiping for an hour on a heroic.

The second, less in-game focused is something I hadn't thought about, but makes perfect sense. Class/Spec specific buffs, such as the shamans Elemental Oath, now functions like a Moonkins aura. Some people might think that this will give the classes effected a dps boost, but geared players of these classes get the proc so often that it won't effect their dps. What it will effect, is server latency. If I'm a shaman, and I proc Elemental Oath every second, or every second and a half, I'm sending that information to the server that often. The server has to recognize that I have the buff, and then it sends it to any addons I might have. By cutting down on the servers work load, it will ultimately reduce lag.

Well that's it for me. I should have the new, shiny blog up and running soon, and once I do, that's where all future posts will go. My last post on this blog will be the name of my other one, and me signing off of this. Shamans are great, but I like bubbles more than totems.

Tuesday, February 23, 2010

Needing what you want.

Is it possible to need what you want? What I want is this: A clear, defined place that my guild is in. If we are casual, that's fine, but don't expect me to raid, because we are a "social" not raiding guild. But if we are a raiding guild, I expect to have a set schedule, a raid leader that is willing to really lead, even when people might not want to do what s/he says. Now, I say I want this, but honestly I feel like I need this. I hate being in a guild, expecting to raid, and then not raid. It's fucking annoying. I hate being in a social guild, that wants to raid, but doesn't know the first thing about it, again, fucking annoying.

This is a game, a game I would like to have fun in. A game shouldn't involve anything I don't want to do, because who has fun doing things they don't want to do? So a guild that knows what it wants is a want, but it's a need because if I don't have it, I'm doing something I don't want to do. And if I'm doing something I don't want to do, I'm not having fun, and why would I play Wow if I'm not having fun? Point set and match, I win, my point has been made.

P.S: My point in all of this was, someone needs to make a guild, or tell me about a guild that needs a pally tank and isn't full of idiots, raids at a decent time(EST goddamnit), and is able to kill content without a massive amount of wipes(# see prior statement:Not full of idiots).

Wednesday, February 10, 2010

Ugh. Just Ugh.

I want to raid on my paladin. Not a crazy request right? I'm not asking for a lot. I just want to raid. So why the fuck is it so damn hard to find a guild that runs 10m raids, and isn't super balls to the wall hardcore about it? I don't want to raid five days a week, for 4 hours a day. Cut that in half, then sure, but come on. Is a casual 10m guild too much to ask for? Answer me that, because I am honestly confused on all of this.

/pull out hair
/fuck 25m guilds

Tuesday, February 9, 2010

The loss of epicness, the gain of gear.

Hitting level 80 on my paladin two days ago, I was cnoforonted with a problem of how to gear him up. Do I jump right into heroics without gear, or do I do some regular instances to get gear. My answer came by way of the other newly 80 paladin in our guild. He was running heroics with mainly quest blues, and some BoE epics he had bought. It got me thinking about whether I was more concerned with getting gear, or feeling like I'd accomplished something when I has in an instance. There is really only one answer to that. With the dumbed down style of just AoE killing packs of mobs, epics and badges being thrown at you like candy, you can't really get that epic feeling of killing a boss, or getting a certain piece of loot. I miss that feeling, and I know more than a few people that don't play as often, or at all anymore because of the loss of it. When you got an epic in classic Wow, you were king for a day. You had done you work, killed the boss that other people couldn't kill, and gotten this amazing piece of gear.You could go strut your stuff in some major cities, and just show people how awesome you were. In BC, epics were more available that Classic, but still took work to get. That epic ring you wanted at the end of a heroic? If you plan carefully and have a good group, it might only take you two hours to get there. Along comes wrath, and in some ways I love the new way gear is handled, in others I feel like it takes the fun out of doing heroics. I can go into regular ToC and get epics. I can buy epics, or get them from reputation. I love this because I can easily and quickly get geared for raids, as that is what a heroic is preparing you to do, but do I really feel epic after spamming consecrate and everything is dead? I applaud blizzard for making a way for people like me, that might not have the time to farm for gear, to get into raids without spending a year gearing up. But, I want that epic feeling again, it was what drew people to raiding.